woodstock rococo
sudsbath
whirly skirt
woodstock porta-potty
tub rubs
cage
talking stocking
window
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     When shown separately, many of the pieces in the installations also work as sculptures. The sculptures fall in four loose categories; gadgets or devices that appear to have some function, toys to play with, furnishings for the bath, and constructions resembling furniture. All of the work seems to belong in the home.
     Gadgetry is an important element in Dillemuth's work. He say's he's intrigued by the elementary and almost stupid quality of crude and simple devices. Constructed in part from whittled wood, his devices look funny and primitive. They also seem to have a ready made narrative associated with the boyish craft that Dillemuth enjoys exploiting and embellishing with references to misplaced desires.
     Akin to the gadget, the toy is slightly more sophisticated. Dillemuth salvages old toys, takes them apart, and combines the parts with whittled wood and other fabrics and articles usually found in the closet or the nursery. Like his gadgets, the toys are interactive, meant to be played with. Play is an immediate way to access the work, participate in the vision, and get one's fingers dirty. It's not just about the refinement of an object or idea, although there is plenty of development on this front, but the experience of fantasy and play.
     The shower articles, and various forms of furniture create a cartoon stage for the play to happen. They are the stuff of fantasy, and yet fragile; in the case of the furniture, too fragile to sit upon. Here the line between the real and the imaginary gets drawn. Dillemuth often likes to play with the difference.

© John Dillemuth
2005